Privacy Policy
Last updated: October 19, 2026 · Effective: October 19, 2026
This policy explains how Cubloom (the “Game”, “we”, or “us”) handles information when you play our Android game, contact us, or visit this website. The Game does not require an account.
At a glance: Your game progress and purchase-entitlement records are saved on your device. The Game uses AppLovin MAX for advertising, Adjust and Firebase Analytics for measurement, Firebase Crashlytics for diagnostics, and Google Play Billing for purchases. These services may process device and usage information as described below.
1. Information we handle
Game progress and preferences
We store your progress, unlocked content, and game settings on your device so the Game can work and remember your choices. Some gameplay and advertising events may also be processed by the analytics services described in section 3.
Device, advertising, analytics, and diagnostic information
When the Game runs, our service providers may process information such as your device model, operating system and app version, language, IP address and approximate region derived from it, app or installation identifiers, and your Android advertising ID when available. Depending on the service, this may also include ad impressions, ad revenue and placement information, install attribution, game events, crash reports, and error or performance details. We do not request GPS or precise location.
Purchases
In-app purchases are processed through Google Play Billing using Unity In-App Purchasing. Google handles the payment process. We do not receive your payment-card number or full payment details. To deliver purchases, prevent duplicate rewards, and restore eligible entitlements, the Game receives purchase results and saves a transaction identifier, product identifier, and purchase time in its local game data. A pending purchase may also be saved locally until it is completed.
Support messages and website visits
If you email us, we receive your email address and the information you choose to include. When you visit this website, the hosting server may process ordinary access information such as your IP address, browser information, and request time to serve and secure the site.
2. Why we use this information
- To run the Game, keep progress and settings, and provide purchased items;
- To display, measure, and improve advertising, including banner, interstitial, and rewarded ads;
- To understand app usage and advertising performance, measure installs, and improve the Game;
- To investigate crashes, fix errors, and protect the Game from misuse; and
- To respond to support or privacy requests and maintain this website.
We do not use your information to make decisions that have legal or similarly significant effects on you.
3. Services that receive information
We use the following services for the purposes described above. The information each service receives depends on how the Game and your device are configured. Each provider has its own privacy practices:
- AppLovin MAX provides and measures in-game advertising. AppLovin may collect device, identifier, network, and ad-interaction information. AppLovin Privacy Policy.
- Adjust measures app installs and advertising revenue. Adjust Privacy Policy.
- Google Firebase Analytics measures app events, including ad impressions. Firebase Crashlytics helps diagnose crashes and errors. Firebase Privacy and Security and Google Privacy Policy.
- Google Play Billing processes Android in-app purchases, while Unity In-App Purchasing connects the Game to the store's purchase process. Google Privacy Policy and Unity Privacy Policies.
- Google User Messaging Platform may present advertising privacy choices through the MAX consent flow where applicable. Google Privacy Policy.
We do not sell your personal information for money or provide it to data brokers. Advertising providers may use information for ad delivery and measurement under their own policies. If additional advertising networks are enabled in a future version, this policy will be updated to describe them.
4. Advertising and your choices
The Game displays ads through AppLovin MAX. Depending on your region, device settings, and any choices collected through an advertising consent message, ads may be personalized or non-personalized. If you decline personalization or buy an option that removes some ads, other ad formats or non-personalized ads may still appear where the Game offers them.
You can manage or delete your Android advertising ID in your device's privacy or advertising settings; menu names vary by Android version. This may limit personalization but does not necessarily stop all advertising or all data processing. Where an advertising consent message is shown, you can make the choices offered there. If you need help reviewing or withdrawing a previous choice, email us at sally_r@126.com.
5. Retention and deletion
- Local game data: Progress, settings, and purchase-entitlement records remain on your device until you clear the Game's data or uninstall it, subject to your device's backup settings.
- Support messages: We keep correspondence for the time needed to answer and follow up on your request, and longer only where needed for legal or security reasons.
- Analytics, advertising, and crash data: Retention depends on the relevant service's settings, purpose, and privacy policy. We do not apply one fixed retention period to all providers.
- Website access information: Server logs are kept only as needed to operate and secure the site.
To request access to or deletion of information that we can identify and control, contact us using the address below. Some purchase records may need to be retained by the store or provider under its own rules. Clearing local game data may remove progress and locally recorded entitlements; eligible purchases may be restorable through Google Play.
6. Security and international processing
We use reasonable measures to protect information, including encrypted connections where supported by the Game, providers, and this website. No method is completely secure. Our providers may process information outside your country; their linked policies explain their processing locations and safeguards.
7. Children's privacy
The Game is intended for a general audience and is not directed to children under 13, or a higher minimum age where local law requires one. We do not knowingly ask children below the applicable age to provide personal information. If you believe a child has provided personal information, please contact us so we can review and act on your request.
8. Your privacy rights
Depending on where you live, you may be able to ask us to access, correct, delete, or provide a copy of information about you, or to object to or restrict certain processing. You may also withdraw consent where processing relies on it. Email sally_r@126.com to make a request. Because the Game has no account, we may need enough information to locate the relevant data, and some information may be held only by a provider or on your device.
California and other U.S. state privacy rights: We do not sell personal information for money. Depending on how interest-based advertising is configured, disclosures to advertising partners may be treated as “sharing” under applicable state law. Contact us to exercise any applicable opt-out or other privacy right.
9. Changes to this policy
We may update this policy when the Game, its service providers, or legal requirements change. We will revise the date above and give additional notice when required. A revised policy does not replace any consent that must be obtained separately.
10. Contact
For questions or privacy requests, email sally_r@126.com.
Website: cubepaint.jcgame.net.